Wednesday, 10 November 2010

Terraslam Lite Now On ITunes

Hi Everyone,

Just in case you haven't heard Terraslam Lite is now out for the iPhone

Thanks to everyone again for their continued support.

Chris Winstanley

Friday, 1 October 2010

How to play vid

How to play

How to play video now added to youtube taking you through some of the basics of the game.

Wednesday, 29 September 2010

Terraslam Lite

Terraslam Lite is now finished and will be making its way to an appstore near you soon!!!

It includes 4 fully playable levels to give you a taste of what Terraslam is like.

We will be producing how to play tutorials soon so enjoy!

Monday, 13 September 2010


Terraslam is to be featured on shortly. I will post a link here. Hopefully we can pop out some interviews. I'll post back with news on any other previews, but it's looking good for now.


Saturday, 11 September 2010

Small advertising update

Was just at the o2 store in Preston, they said they'd be happy to host our game one day!

Thursday, 2 September 2010

2nd September 2010

Hey guys,

Quite a lot in the way of updates to the game. In short, all of the elements have been implemented, and you can play the game from start to finish. So basically, it's completed. A few things need to be tidied up, such as button graphics and level tweaks.

We've introduced some features, a medal system based on the score the player gets. A tutorial system for the first few levels to get the player in. Boss ships every eight levels for a bit of gameplay change. Tons of sound effects and songs created by James Southern, they really fit the game together.
Well, you'll all be able to see tuesday, it'll be playable!

There is a trailer coming too. I've been in contact with GameTrailers, the most popular trailer site, who said they'd be happy to host the trailer, so. All is well.


Sunday, 22 August 2010

Latest Developments

‎23 Levels done and an awesome level select screen to boot we're making great progress. Stay tuned for another progress video. This week we will be completing the rest of the menu screens, designing the boss levels and adding some great tunes to our game.

TriBluGames Team